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12May/120

Common BSOD Error Code List for Overclocking

0x101 = increase vcore
0x124 = increase/decrease QPI/VTT first, if not increase/decrease vcore...have to test to see which one it is
-- on i7 45nm, usually means too little VVT/QPI for the speed of Uncore
-- on i7 32nm SB, usually means too little vCore
0x0A = unstable RAM/IMC, increase QPI first, if that doesn't work increase vcore
0x1A = Memory management error. It usually means a bad stick of Ram. Test with Memtest or whatever you prefer. Try raising your Ram voltage
0x1E = increase vcore
0x3B = increase vcore
0x3D = increase vcore
0xD1 = QPI/VTT, increase/decrease as necessary, can also be unstable Ram, raise Ram voltage
0x9C = QPI/VTT most likely, but increasing vcore has helped in some instances
0x50 = RAM timings/Frequency or uncore multi unstable, increase RAM voltage or adjust QPI/VTT, or lower uncore if you're higher than 2x
0x109 = Not enough or too Much memory voltage
0x116 = Low IOH (NB) voltage, GPU issue (most common when running multi-GPU/overclocking GPU)
0x7E = Corrupted OS file, possibly from overclocking. Run sfc /scannow and chkdsk /r

BSOD Codes for Sandy Bridge

0x124 = add/remove vcore or QPI/VTT voltage (usually Vcore, once it was QPI/VTT)
0x101 = add more vcore
0x50 = RAM timings/Frequency add DDR3 voltage or add QPI/VTT
0x1E = add more vcore
0x3B = add more vcore
0xD1 = add QPI/VTT voltage
0x9C = QPI/VTT most likely, but increasing vcore has helped in some instances
0x109 = add DDR3 voltage
0x0A = add QPI/VTT voltage

For a complete list of BSOD error codes that may or may not be related to overclocking vist this link.

Source: Overclock.net

Filed under: Computer No Comments
5Apr/120

MPC Stuck in Full Screen

I can't seem to be able to minimize my media player classic. It goes to full screen any time I play any kind of video files. Right click doesn't do anything all I can do is pause and unpase the video using left click. F11 doesn't do anything neither do alt+1 +2 +3 +4, nor alt+enter. The only way of closing it is going to task manager and killing the process. This happened to me before. I reinstaled it and it worked for a week, now again. I don't want to keep reinstaling it, at least I'd like to know what causes this.

Solutions:

  • Start MPC without opening a file or press Ctrl+C (only key combination that still works) to stop the playback and exit fullscreen.
  • Or open regedit and go to "HKEY_CURRENT_USER\Software\Gabest\Media Player Classic\Settings" then look for the key D3DFullScreen and set it to 0.
  • I looked in the list with shortcut keys and apparently Ctrl+F toggles D3D Fullscreen, maybe you accidentally pressed that key combination?
Filed under: Computer No Comments
28Nov/110

Skyrim Detailed Map

Gamebanshee has compiled a detailed map of Skyrim on this page. Click here to download the map in full.

Skyrim Map

Skyrim Map

Locations A-G

Abandoned Prison [I5]
Abandoned Shack [E2]
Agni's Camp [F8]
Alchemist's Shack [H7]
Alftand [I3]
Ancient's Ascent [F8]
Angarvunde [I8]
Anga's Mill [I4]
Anise's Cabin [F6]
Ansilvund [L6]
Arcwind Point [H7]
Autumnshade Clearing [K7]
Autumnwatch Tower [I7]
Avanchnzel [J8]
Bannermist Tower [E7]
Bard's Leap Summit [D5]
Battle-Born Farm [G5]
Bilegulch Mine [D6]
Black-Briar Lodge [L7]
Bleak Falls Barrow [F6]
Bleakcoast Cave [K2]
Bleakwind Basin [F5]
Bleakwind Bluff [C4]
Blind Cliff Cave [B4]
Blizzard Rest [G4]
Bloated Man's Grotto [E6]
Bloodlet Throne [F8]
Blue Palace [E2]
Bonechill Passage [F7]
Bonestrewn Crest [J5]
Boulderfall Cave [J7]
Brandy-Mug Farm [J4]
Brinewater Grotto [E1]
Broken Fang Cave [E5]
Broken Helm Hollow [L8]
Broken Limb Camp [J5]
Broken Oar Grotto [D1]
Broken Tower Redoubt [C4]
Bronze Water Cave [I4]
Brood Cavern [E3]
Bruca's Leap Redoubt [B3]
Bthardzam [A3]
Chillfurrow Farm [G5]
Chillwind Depths [C3]
Clearpine Pond [C2]
Clearspring Tarn [J6]
Cliffside Retreat [C3]
College of Winterhold [J1]
Crabber's Shanty [D4]
Cracked Tusk Keep [E7]
Cradle Stone Tower [C5]
Cradlecrush Rock [I5]
Cragslane Cavern [K6]
Cragwallow Slope [K5]
Cronvangr Cave [J5]
Crystaldrift Cave [K8]
Dainty Sload [E1]
Darklight Tower [J8]
Darkshade [I5]
Darkwater Crossing [J6]
Darkwater Pass [I6]
Dawnstar [G2]
Dawnstar Sanctuary [G1]
Dead Crone Rock [A5]
Dead Man's Respite [D3]
Deep Folk Crossing [B3]
Deepwood Redoubt [B2]
Dragon Bridge [C2]
Dragon Bridge Overlook [C3]
Dragonsreach [G4]
Dragontooth Crater [B3]
Drelas' Cottage [F4]
Driftshade Refuge [H2]
Druadach Redoubt [B3]
Dushnikh Yal [B5]
Duskglow Crevice [H3]
Dustman's Cairn [F4]
East Empire Company Warehouse [D2]
Eastmarch Imperial Camp [K5]
Eldergleam Sanctuary [J6]
Eldersblood Peak [E3]
Embershard Mine [F6]
Evergreen Grove [E7]
Faldar's Tooth [J7]
Falkreath [E7]
Falkreath Stormcloak Camp [G7]
Falkreath Watchtower [E7]
Fallowstone Cave [L7]
Fellglow Keep [H4]
Folgunthur [E2]
Forelhost [L8]
Forsaken Cave [I3]
Fort Amol [I5]
Fort Dustand [G3]
Fort Fellhammer [G3]
Fort Greenwall [K7]
Fort Greymoor [F5]
Fort Hraggstad [C1]
Fort Kastav [J3]
Fort Neugrad [G7]
Fort Snowhawk [E3]
Fort Sungard [D5]
Four Skull Lookout [B4]
Froki's Shack [I8]
Frostflow Lighthouse [H2]
Frostmere Crypt [G3]
Gallows Rock [I5]
Geirmund's Hall [I7]
Giant's Grove [L7]
Gjukar's Monument [D5]
Glenmoril Coven [D6]
Gloombound Mine [K5]
Gloomreach [C5]
Goldenglow Estate [K8]
Graywinter Watch [H5]
Greywater Grotto [G7]
Guldun Rock [H5]

 

Locations H-R

Haalfingar Stormcloak Camp [C2]
Haemar's Shame [H7]
Hag Rock Redoubt [A5]
Hag's End [B2]
Half-Moon Mill [E6]
Hall of the Vigilant [G3]
Halldir's Cairn [E8]
Halted Stream Camp [G4]
Hamvir's Rest [F4]
Harmugstalh [B3]
Heartwood Mill [J7]
Hela's Folly [H1]
Helgen [G7]
High Gate Ruins [F2]
High Hrothgar [H5]
Hillgrund's Tomb [H5]
Hjaalmarch Stormcloak Camp [F2]
Hlaalu Farm [J4]
Hob's Fall Cave [H2]
Hollyfrost Farm [K4]
Honeystrand Cave [I7]
Honningbrew Meadery [G5]
Hunter's Rest [E6]
Ilinalta's Deep [E6]
Irkngthand [I4]
Ironback Hideout [D1]
Ironbind Barrow [H3]
Ivarstead [H7]
Japhet's Folly [K1]
Journeyman's Nook [J2]
Kagrenzel [L6]
Karthspire [B5]
Karthspire Camp [B5]
Karthwasten [B4]
Katla's Farm [D2]
Kjenstag Ruins [F3]
Knifepoint Ridge [D7]
Kolskeggr Mine [B4]
Korvanjund [H4]
Kynesgrove [J5]
Labyrinthian [F4]
Largashbur [J8]
Left Hand Mine [A5]
Liar's Retreat [C3]
Loreius Farm [G4]
Lost Echo Cave [B2]
Lost Knife Hideout [I6]
Lost Prospect Mine [L7]
Lost Tongue Overlook [K8]
Lost Valkygg [F4]
Lost Valley Redoubt [D5]
Lower Steepfall Burrow [B1]
Lund's Hut [D4]
Mara's Eye Pond [I5]
Markarth [A4]
Markarth Stables [A4]
Meeko's Shack [D3]
Merryfair Farm [K7]
Mistveil Keep [K8]
Mistwatch [J6]
Mixwater Mill [I5]
Mor Khazgur [B2]
Morthal [E3]
Morvunskar [I4]
Moss Mother Cavern [E6]
Mount Anthor [I3]
Movarth's Lair [E3]
Mzinchaleft [F2]
Mzulft [K5]
Narzulbur [K4]
Nightcaller Temple [G2]
Nightgate Inn [H3]
Nightingale Hall [K8]
Nilheim [I7]
North Brittleshni Pass [E6]
North Cold Rock Pass [E4]
North Shriekwind Bastion [F7]
North Skybound Watch [G6]
Northwatch Keep [B1]
Northwind Mine [K6]
Northwind Summit [K6]
Old Hroldan [C5]
Orotheim [D4]
Orphan Rock [G7]
Orphan's Tear [C1]
Palace of the Kings [J3]
Pale Imperial Camp [F2]
Peak's Shade Tower [F7]
Pelagia Farm [G5]
Pilgrim's Trench [I2]
Pinefrost Tower [B2]
Pinemoon Cave [C2]
Pinepeak Cavern [I6]
Pinewatch [F7]
Purewater Run [A5]
Ragnvald [A4]
Raldbthar [I4]
Rannveig's Fast [E4]
Ravenscar Hollow [C1]
Reach Stormcloak Camp [C3]
Reachcliff Cave [B5]
Reachcliff Secret Entrance [B5]
Reachwater Rock [B5]
Reachwind Eyrie [B5]
Rebel's Cairn [C4]
Red Eagle Redoubt [B4]
Red Road Pass [G2]
Redoran's Retreat [F4]
Refugees' Rest [K3]
Rift Imperial Camp [H7]
Rift Watchtower [J7]
Riften [K7]
Riften Stables [K7]
Rimerock Burrow [B2]
Riverside Shack [J5]
Riverwood [G6]
Roadside Ruins [E7]
Robber's Gorge [D3]
Rorikstead [D5]
Ruins of Bthalft [I7]
Ruins of Rkund [K8]

Locations S-Z

Saarthal [I2]
Sacellum of Boethiah [K4]
Salvius Farm [A5]
Sarethi Farm [J7]
Secunda's Kiss [F6]
Septimus Signus's Outpost [J1]
Serpent's Bluff Redoubt [C5]
Shadowed Grove [H3]
Shadowgreen Cavern [D1]
Shearpoint [H4]
Shimmermist Cave [H4]
Shor's Stone [K6]
Shor's Watchtower [K6]
Shrine of Azura [J2]
Shrine of Mehrunes Dagon [F3]
Shrine to Peryite [B4]
Shroud Hearth Barrow [I6]
Sightless Pit [I2]
Silent Moons Camp [F4]
Silverdrift Lair [H3]
Sky Haven Temple [B4]
Skyborn Altar [F3]
Skytemple Ruins [J1]
Sleeping Tree Camp [E5]
Snapleg Cave [J6]
Snow Veil Sanctum [K3]
Snowpoint Beacon [H2]
Snow-Shod Farm [K8]
Solitude [D2]
Solitude Lighthouse [E1]
Solitude Sawmill [D2]
Soljund's Sinkhole [C5]
South Brittleshin Pass [F6]
South Cold Rock Pass [E4]
South Shriekwind Bastion [F7]
South Skybound Watch [G6]
Southfringe Sanctum [G8]
Statue to Meridia [D2]
Steamcrag Camp [K5]
Steepfall Burrow [B1]
Stendarr's Beacon [L8]
Stillborn Cave [J3]
Stonehill Bluff [G3]
Stonehills [F3]
Stony Creek Cave [K6]
Sundered Towers [C4]
Sunderstone Gorge [E6]
Swindler's Den [E5]
Talking Stone Camp [D4]
Thalmor Embassy [D1]
The Apprentice Stone [E3]
The Atronach Stone [J6]
The Guardian Stones [F7]
The Lady Stone [E6]
The Lord Stone [G3]
The Lover Stone [B4]
The Ritual Stone [H5]
The Serpent Stone [K1]
The Shadow Stone [K8]
The Tower Stone [H2]
Throat of the World [H6]
Tolvald's Cave [K6]
Traitor's Post [K4]
Treva's Watch [J7]
Tumble Arch Pass [H4]
Twilight Sepulcher [D7]
Understone Keep [A4]
Ustengrav [F2]
Uttering Hills Cave [I4]
Valtheim Towers [I5]
Valthume [C5]
Volskygge [B2]
Volunruud [G4]
Wayward Pass [H3]
Western Watchtower [F5]
Weynon Stones [G3]
Whistling Mine [J2]
White River Watch [H5]
Whiterun [G5]
Whiterun Stables [G5]
Whiterun Stormcloak Camp [H5]
Whitewatch Tower [G4]
Widow's Watch Ruins [C1]
Windhelm [J4]
Windhelm Stables [J4]
Windward Ruins [G2]
Winterhold [I2]
Winterhold Imperial Camp [H2]
Witchmist Grove [J5]
Wolfskull Cave [C1]
Wreck of the Brinehammer [F1]
Wreck of the Icerunner [E2]
Wreck of the Pride of Tel Vos [J2]
Wreck of the Winter War [K3]
Yngol Barrow [K3]
Yngvild [H1]
Yorgrim Overlook [I3]
Ysgramor's Tomb [I1]

21May/110

How to Reset Winamp Window Position

There may be times where you accidentally drag your Winamp window and it becomes unreachable by your mouse cursor. (Yupe, it happens to me several times!)

This happens frequently especially if you use a modern skin. The quickest way to resolve this problem is to locate "studio.xnf" file and delete it. This file usually resides in either:

  • Win2k/XP
    C:\Documents and Settings\[username]\Application Data\Winamp\
  • Vista/Win7
    C:\Users\[username]\AppData\Roaming\Winamp\

A more detailed explanation can be found here.

The forum mentions some good tips that you may consider to use:

- Switch to a higher screen resolution in Display Control Panel, and then there's a chance that the ml will be visible again. If so, grab & drag it into the middle of the screen, switch resolutions back, and voila!

- Disable auto resizing of video window (Prefs > Video)

- Don't dock windows together, or disable docking
(Prefs > Skins > Modern/Classic Skins: Uncheck "Dock windows at")

- Enable "Easy move" mode (Main menu > Options: Checkmark "Easy Move" - Ctrl+E)
This will make winamp windows draggable via any 'gray-space'.
With this setting disabled, you can only move winamp windows by dragging the individual titlebars.

-If using a Modern skin and all windows are docked but the main window is offscreen, then hold down the Alt key first, then drag one of the other visible windows (eg. playlist or ml) and then you should be able to drag all windows (including main) back on screen together.

- If only part of one of ml, pl or vid windows is visible (and the rest is offscreen and can't be dragged with Easy Move mode), either:
i) dock the main window to it so you can then drag the docked windows back onscreen, or
ii) use Scaling (right click/main menu > Windows Settings > Scaling) to resize the relevant window to eg. 20%, then drag it back onscreen and scale it back to 100%

As a last resort, you could even make studio.xnf read-only (right click it > properties > checkmark "read-only").
This will prevent it from ever being written to, so no modern skin setting changes will ever stick. Therefore, when you close and reopen winamp, it will then be restored to the same condition as it was before the problem occurred.
For classic skins however, we don't recommend setting winamp.ini to read-only, because then no winamp setting changes will ever take effect (well, they might on a per-session basis, but not after you close and reopen winamp). Naturally you would want to make sure that all settings/sizes/positions are set to personal taste first.

One other dirty method is to "end process" for winamp.exe in the Windows Task Manager. With this method, no settings (note: or playlist changes) will be saved, so when you reopen Winamp it should be restored to how it was before the problem occurred (assuming you haven't already closed winamp properly via the close or exit button/menu).

7May/110

MySQL Field Types

I found a handy guide of MySQL field types. I may use this as my reference for MySQL tables.

TYPE USED FOR SIZE
TINYINT A very small integer The signed range is –128 to 127. The unsigned range is 0 to 255.
SMALLINT A small integer The signed range is –32768 to 32767. The unsigned range is 0 to 65535
MEDIUMINT A medium-size integer The signed range is –8388608 to 8388607. The unsigned range is 0 to 16777215
INT or INTEGER A normal-size integer The signed range is –2147483648 to 2147483647. The unsigned range is 0 to 4294967295

BIGINT A large integer The signed range is –9223372036854775808 to 9223372036854775807. The unsigned range is 0 to
18446744073709551615
FLOAT A small (single-precision) floating-point number. Cannot be unsigned Ranges are –3.402823466E+38 to –1.175494351E-38, 0 and 1.175494351E-38 to 3.402823466E+38. If the number of
Decimals is not set or <= 24 it is a single-precision floating point number
DOUBLE,
DOUBLE PRECISION,
REAL
A normal-size (double-precision) floating-point number. Cannot be unsigned

Ranges are -1.7976931348623157E+308 to -2.2250738585072014E-308, 0 and
2.2250738585072014E-308 to 1.7976931348623157E+308. If the number of Decimals is not
set or 25 <= Decimals <= 53 stands for a double-precision floating point number
DECIMAL,
NUMERIC
An unpacked floating-point number. Cannot be unsigned Behaves like a CHAR column: “unpacked” means the number is stored as a string, using one character for each digit of
the value. The decimal point, and, for negative numbers, the ‘-‘ sign is not counted in Length. If Decimals is 0, values will have no decimal
point or fractional part. The maximum range of DECIMAL values is the same as
for DOUBLE, but the actual range for a given DECIMAL column may be constrained by
the choice of Length and Decimals. If Decimals is left out it’s set to 0. If Length is left out it’s set to 10. Note that in MySQL 3.22 the Length includes the sign and the
decimal point

DATE A date The supported range is ‘1000-01-01’ to ‘9999-12-31’. MySQL displays DATE values in ‘YYYY-MM-DD’ format

DATETIME A date and time combination The supported range is ‘1000-01-01 00:00:00’ to ‘9999-12-31 23:59:59’. MySQL displays DATETIME values in ‘YYYY-MM-DD HH:MM:SS’ format

TIMESTAMP A timestamp The range is ‘1970-01-01 00:00:00’ to sometime in the year 2037. MySQL displays TIMESTAMP values in
YYYYMMDDHHMMSS, YYMMDDHHMMSS, YYYYMMDD or YYMMDD format, depending on whether M is 14 (or
missing), 12, 8 or 6, but allows you to assign values to TIMESTAMP columns using
either strings or numbers. A TIMESTAMP column is useful for recording the date
and time of an INSERT or UPDATE operation because it is automatically set to
the date and time of the most recent operation if you don’t give it a value yourself
TIME A time The range is ‘-838:59:59’ to ‘838:59:59’. MySQL displays TIME values in ‘HH:MM:SS’ format, but allows you to assign values to TIME columns using either strings
or numbers

YEAR A year in 2- or 4- digit formats (default is 4-digit) The allowable values are 1901 to 2155, and 0000 in the 4 year format and
1970-2069 if you use the 2 digit format (70-69). MySQL displays YEAR values in YYYY
format, but allows you to assign values to YEAR columns using either strings or
numbers. (The YEAR type is new in MySQL 3.22.)
CHAR A fixed-length string that is always right-padded with spaces to the specified
length when stored
The range of Length is 1 to 255 characters. Trailing spaces are removed when
the value is retrieved. CHAR values are sorted and compared in case-insensitive
fashion according to the default character set unless the BINARY keyword is
given
VARCHAR A variable-length string. Note: Trailing spaces are removed when the value is
stored (this differs from the ANSI SQL specification)
The range of Length is 1 to 255 characters. VARCHAR values are sorted and
compared in case-insensitive fashion unless the BINARY keyword is given
TINYBLOB,
TINYTEXT
A BLOB or TEXT column with a maximum length of 255 (2^8 - 1) characters
BLOB,
TEXT
A BLOB or TEXT column with a maximum length of 65535 (2^16 - 1) characters

MEDIUMBLOB,
MEDIUMTEXT
A BLOB or TEXT column with a maximum length of 16777215 (2^24 - 1) characters
LONGBLOB,
LONGTEXT
A BLOB or TEXT column with a maximum length of 4294967295 (2^32 - 1) characters
ENUM An enumeration A string object that can have only one value, chosen from the list of values ‘value1’, ‘value2’, ..., or NULL. An ENUM can have a maximum of 65535 distinct values.

SET A set A string object that can have zero or more values, each of which must be
chosen from the list of values ‘value1’, ‘value2’, ... A SET can have a maximum of 64 members

Tagged as: , No Comments
26Apr/110

HWMonitor TMPIN0, TMPIN1, TMPIN2

For those who are always on constant watch of their rig temps, HWMonitor provides a decent temp monitoring tool. One of the questions people always ask is around TMPIN0, TMPIN1, and TMPIN2.

HW Monitor Screenshot

HW Monitor Screenshot

There are a lot of different opinions as to what those three variables represent. One of HardwareCanucks.com OP members posted this finding:

Comparing HWMonitor with Everest Ultimate I get this...

BIOS - HWMonitor - Everest
SYS = TMPIN0 = Motherboard
CPU = TMPIN1 = CPU
MCH = TMPIN2 = Northbridge

A slightly different finding was posted by an OP at Overclock.net:

Temp0 CPU
Temp1 Mosfet
Temp2 NB

Tagged as: , No Comments
20Apr/110

ROM Naming Convention

While I was searching for this game, I came across a rather interesting ROM name code:

Nekketsu Kakutou Densetsu (Riki Kunio) (J) [T-Eng0.95][o1]

So what does T-Eng mean? A Google search sends me to this set of ROM naming convention standards below. Credit goes to PocketHeaven.com

These are some of the useful ROM tags:

[a] Alternate version of a rom, to fix bugs or to eliminate compatibility with Game Genie or Action Replay codes
[b] Bad dump: These usually happen with a bad electrical connection or an incompatibility between the game and the copier. More rarely, an FTP upload may have been corrupted.
[c] Cracked: ...
[f] Other fix: Fixed to run better on a copier or emulator
[h] Hack, such as a release group's intro, cheating, compatibility with multiple regions, graphic changes, or even a total conversion of the game engine
[o] Overdump: Dump containing repeated data that should be discarded
[p] Pirate: These hacks often include changes to the legal and title screens.
[t] Trained: A trainer is a combination of an intro and one or more cheats; the intro allows the player to turn cheats on or off.
[!] Verified good dump, an exact copy of the cartridge with no modifications
[!p] Good dump pending
[T-] Old translation
[T+] New translation
(Unl) Unlicensed commercial release
(-) Unknown year
(M#) Multiple languages (for example, M3 for three languages)
(###) Checksum value, usually CRC32
(??k) rom size
ZZZ_ Unclassified

A shorter version of these codes can also be found on Romulation.net here.

Tagged as: , No Comments
20Apr/111

Welcome to Random ROMs

Hello World…

This is our first post. Welcome to our blog where you will encounter our various random bits, tips, ideas, and news about video games and tech stuff.

Dunno who we are? You can read our short intro here.

Feel free to comment on our discussions.

Enjoy…

Filed under: General 1 Comment